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opengameart

The Lair – Level design.

August 14, 2014 by Kevin Higgins

A map made in Tiled for a level design contest on Indie Rising. Tiles found on opengameart.A map made in Tiled for a level design contest on Indie Rising. Tiles found on opengameart. I had games like Metroid in mind with the “metroidvania” layout, depicting a tree that could house anything of importance in a strange landscape…

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Categories Concepts and PrototypesTags indierising, level design, minimalistic, opengameartLeave a comment
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Joined on Apr 21, 2018
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